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Lecturer Notes: |
KOM0500:Asas Multimedia |
LESSON
1: INTRODUCTION TO FLASH AND ITS DRAWING TOOLS
· THE FLASH 4 WORKSPACELEARNING TO DRAW IN FLASH 4
· COLOR BASICS
· MOVING A FILLED OBJECT
· ENHANCING THE DRAWING
· GROUPING OBJECTS
· SECTION ACTIVITIES
LESSON 2:SYMBOLS,
AND INSTANCES
· THE LIBRARY
· USING IMAGES, SYMBOLS
· SECTION ACTIVITIES
LESSON 3: LAYERS
· BASIC PROPERTIES
· CREATE LAYERS
· HIDE LAYERS
· LOCK LAYERS
· SECTION ACTIVITIES
LESSON
4: TYPE
· TEXT
· RESHAPING
· SECTION ACTIVITIES
LESSSON 5: BUTTONS
· BUTTONS
· CREATING AN ANIMATED BUTTON
· ADDING A BUTTON ACTION
· SECTION ACTIVITIES
LESSON 6: SOUNDS
· IMPORT SOUND
· PLAY SOUND WITH BUTTON
· SECTION ACTIVITIES
LESSON 7: ANIMATIONS
· KEYFRAMES
· MOTION TWEENING
· PLAYING YOUR MOVIE
· CREATING A MOTION GUIDE
· CREATING A SHAPE TWEEN
· SECTION ACTIVITIES
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(COS316):
System
Development Tools And Techniques |
Chapter 1:
Introduction To SDLC
Chapter 2:
System Development Tools And Techniques
Chapter 3:
Strategic Planning
Chapter 4:
Assessing Project Feasibility
Chapter 5:
System Analysis
Chapter 6:
Object Oriented
Chapter 7:
System Design
Chapter 8:
Implementation
Chapter 9:
Evaluation |
KOM0302:
Persekitaran Komputer Peribadi |
Bab 1 :
Pengenalan Kepada Komputer
Bab 2
: Asas Komputer
Bab 3
: Asas Perkakasan Komputer 1
Bab 4
: Asas Perkakasan Komputer II
Bab 5
: Asas Perkakasan Komputer 1II
Bab 6
: Ingatan/Memory
Bab 7:
Perisian Aplikasi
Bab 8:
Perkakasan komunikasi
Bab 9:
Perisian Sistem
Bab 10:
Sistem Windows/Sistem Setup/ Perisian Diagnosis
Bab 11:
Alat Tambahan
Bab 12:
MenaikTaraf komputer
Bab 13:
Virus
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SAK1119: Pengaturcaraan
Java |
Bab 1:
Pengenalan Kepada Java
Bab 2:
Konsep Asas Java
Bab 3:
Penyataan Kawalan
Bab 4:
Kaedah
Bab 5:
Aksara & Rentetan
Bab 6:
Tata Susunan
Bab 7:
Pengaturcaraan Objek
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